Rafal 'Raf256' Maj wrote:
> I suggest to make intersection and later apply interior/material to entire
> object.
Sure. But I want to test the limits of POV-Ray ;)
The reason why I came up with this question was that I am writing my own
little ray-tracer and have to find a way to handle refraction with csgs.
So I am not looking from the user's point of view (I want to do X. How do I
tell the program to do so) but from the programmer's point of view (The
syntax allows the users to specify X. How should the program interpret this
to ensure consistency).
- Micha
--
http://objects.povworld.org - the POV-Ray Objects Collection
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